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Games Workshop - Warhammer 40,000 - Kill Team: Legionaries

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Both of these are great for holding objectives or discouraging the enemy from entering a specific area of the killzone to perform a Mission Action. This means the Icon-Bearer is more of a niche choice, finding a spot in situations where you want more bolter options in place of melee specialists. Fuelled By Hate: While this operative has fewer than half of its wounds remaining, each time it is activated, add 1 to its APL. They are favoured within their bitter brotherhoods, wearing baroque armour and equipped with the finest wargear. Siphon Life Force : Each time a friendly operative makes a shooting attack with this weapon, in the Resolve Successful Hits step of that shooting attack, if you resolve two or more attack dice, you can select one friendly LEGIONARY operative within of the target to regain D3 lost wounds.

Furthermore, the Ability Devastating Onslaught prevents enemies from supporting each other in combat against the Butcher as well as increasing the Engagement Range around the Butcher to Circle/ 2 inches when figuring out how enemies can Fall Back, Dash and Normal Move close to it.Until the end of the Turning Point, weapons that operative is equipped with gain the Lethal 5+, No Cover and Brutal special rules. Your operatives can now perform the action Defiled for the Dark Gods while close to one of those tokens.

Below you will find a list of the operatives that make up a LEGIONARY kill team, including, where relevant, any wargear those operatives must be equipped with. With only 6 operatives on the board, you have to be smart around objectives, especially since your kill team has access to relatively few movement buffs outside of the Slaanesh mark. The only real case in which you would go for a team of Warriors would be to equip them with Boltguns, give your leader the Undivided Mark of Chaos, and then use Favoured of the Dark Gods to use the Strategic Ploy Malicious Volleys for free every Turning Point to make all those boltguns shoot twice.This vicious warband contains one Aspiring Champion and nine Legionaries, each of which can be equipped with a variety of weapons, heads, and accessories, or assembled as specialists for your Kill Team – including the Balefire Acolyte, Shrivetalon, Butcher, and more. Protected by Fate, fittingly, makes its usefulness mostly on chance as relying on Critical Saves can be a risky proposition. All of this is just like most other Imperial/Chaos Gunners in the entire Kill Team game, but what makes the Legionary Kill Team version of the Gunner interesting is how this interacts with Marks of Chaos: You can take a Tzeentch mark to score a critical hit on a 5+ on one of your rolls, which is excellent for Meltaguns, or an Undivided mark to re-roll an attack dice for Meltaguns or Flamers, making the Legionary Gunner a bit better than many other standard Gunners.

A heavy hitting melee specialist the Butcher is an interesting choice, and often finds itself edged out by more versatile choices. The Power Maul has the Stun critical rule, and the Power Weapon scores critical hits on a roll of 5+, which is always a good thing to have in your arsenal. Mutagenic Flesh (C) and Implacable (C) – Mutagenic Flesh was the key ploy for most Legionnaires team up until the Q1 2023 Dataslate, which now caps its damage reduction on normal hits to 3 as opposed to 2. However, if you did not bring an Undivided Leader and therefore are less likely to use Malicious Volleys, the Missile Launcher is superior to the Reaper Chaincannon in most respects. In most cases plasma and melta are the primary threat making Blessing of Tzeentch a reliable path to take.Savage Butcher – Our last Tac Op is perhaps the simplest as it bears a strong similarity to Executioner. Malign Scripture [2 EP] – Allows an operative to perform two Psychic Actions once per game, which means…YOU GUESSED IT! Rosters that have a photo of a painted mini for each operative and a group photo as a roster portrait will be added to the Roster Spotlight. The Aspiring Champion also has the (very cool) In the Eyes of the Gods ability that grants it a +1 bonus to its Action Point Limit every time it incapacitates an enemy operative until the end of its next activation, and the Favoured of the Dark Gods ability (see above) that gives it a free Strategic Ploy corresponding with its Mark of Chaos every Turning Point. Additionally, if you have more operatives next to that terrain feature than your opponent at the end of the battle, you score 1 Victory Point.

This ploy can prevent enemies from Falling Back from combat or moving away to perform a Mission or Shoot action.As with any Battle Honour, an operative cannot have the same one more than once (if a duplicate result is rolled, roll again until a different result is rolled). How you approach your missions is determined by the three current mission types of Loot, Secure, and Capture. Icon of Chaos : While this operative is in the killzone, friendly LEGIONARY operatives cannot be injured. Battle HonoursEach time a LEGIONARY operative gains a Battle Honour, instead of determining one from its specialism, you can determine one from the Legionary Specialist table below.

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