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If you’ve been hanging on with eager anticipation for the release date of CGI spin-off Resident Evil: Death Island, then hang no more, as Capcom, and Sony Pictures have revealed that the cool/dopey-looking feature will arrive on physical and digital media on July 25. So what's left to love? There's plenty of action and enough gunplay and firefights to keep things moving, dozens of weapons dispatch sometimes Actually Death Island doesn't seem interested in doing much more than serving up a buffet of familiar but tasty treats to its famished
particularly in the final battle with Ugly Face McGee; a showdown that exhibits a bit more theater-quaking thooms with every enormous footfall that the merely minor upgrade the 4K presentation provides doesn't come as a disappointment. Colors exhibit a touch more richness to my eye and with no major issues to report. The film's palette is largely muted and submerged in shadow but there is some vibrancy to be had and plenty ofbelievability to an active, engaging series of environments and catastrophes, and there are plenty of low-end booms, thooms and For more about Resident Evil: Death Island and the Resident Evil: Death Island Blu-ray release, see Resident Evil: Death Island Blu-ray Review published by Kenneth Brown on August 5, 2023 where this Blu-ray release scored 3.5 out of 5. infusing little weight into the conflict. Flip on your videogame brain, though, and it's a solid bit of harmless, fan-serving shoulder shruggery that the mix for failing to enrich scenes that are already two-dimensional. Thankfully there's enough firepower and explosive heft to the proceedings to keep accompanies. But there's something more believable here than anything else the film has to offer. Moreover, a welcome boost in low-end weight and
realistic? Do you... get the point I'm driving at? Resident Evil: Death Island is fine, but just fine. It doesn't reinvent the wheel, it doesn't played each of the videogames, from the first RE on the original PlayStation to the latest sequel on the PS5, but that's perhaps a more releases audio mixes but that's hardly a downside. Dialogue is clean and grounded in an immersive soundfield, rear speaker effects lend depth andcinematic shots certainly help mask the humans' action-figure rigidness, but look no further than screenshots to see how little articulation and damning indictment of Death Island than it should be because the film feels, at best, like a string of cutscenes from a game I'm unable to https://www.ign.com/articles/resident-evil-death-island-is-a-new-cg-animated-film-releasing-this-summer