276°
Posted 20 hours ago

Games Workshop Warhammer Middle Earth - War Mûmak Of Harad

£13.495£26.99Clearance
ZTS2023's avatar
Shared by
ZTS2023
Joined in 2023
82
63

About this deal

In The Lord of the Rings Online, Mûmakil appear in Eastern Gondor as an enemy and are part of several quests.

Haradrim Raider. Like their Khandish counterparts, these are very cheap horsemen. They're not Fight 4, but do have the option for both a bow with poisoned arrows and a War Spear (which becomes poisoned if the army bonus is active). Both the mount and rider are Defense 4, so watch out for enemy shooting. But if your enemy doesn't have much in the way of archers, you can kite, charge, and retreat at will. If you lose priority and call a Heroic March (so you can move 11"), they move first (because a Heroic March isn't a Heroic Move), they move so they're more than 11" away from you, you then charge 11", you still can't charge them, there's still no Trample, and you've still lost a Might point. Weakness: elite points cost. Mahud Warriors and Raiders are expensive for being just Fight 3 (although the rest of the stat line is admittedly great). As a result, you can find yourselves outnumbered (or with a small numbers advantage), even against other "elite" armies (and that's before you start splurging 300+ points on a Mumak). That's unusual for armies with so-so Fight and so-so Defense, so you'll have to plan accordingly. The word Oliphaunt is a variant spelling of the archaic word oliphant meaning "elephant", "ivory", "elephant-tusk", "musical horn made of an elephant tusk", or "a musical instrument resembling such a horn". It appears in Middle English as olifant or olifaunt, and was borrowed from Medieval French olifanz. The French word owes something to both Old High German olbenta "camel", and to Latin elephantus "elephant", a word of Greek origin. OHG olbenta is a word of old Germanic origin; cf. Gothic ulbandus also meaning "camel". However, the form of the OHG and Gothic words suggests it is also a borrowing, perhaps indeed directly or indirectly from Greek elephas (ελεφας), meaning "ivory", though apparently with some confusion as to the animal the word referred to. The word survives as the surname "Oliphant" found throughout the English-speaking world. Olifant is also the Dutch word for elephant. Weakness: Magic Defense. Apart from the Betrayer and the Golden King (whose Will you want to save for other things), you don't have much in the way of obvious anti-magic defense. There are no wizards, you don't have any Fury shamans, and most of your heroes have 2 Will or less. Suladan is the exception, and probably the best utility hero you have for magic defense, because he has both 3 Will points and access to Heroic Resolve. That will buy you a couple turns of defense, but if you need more than that, you probably want to ally in someone from Mordor (even a generic wraith with 8-10 Will can do the role better than anything you have in the Serpent Horde).Tyler, J. E. A. (2002). The Complete Tolkien Companion. Pan Books. pp.307–308. ISBN 978-0-330-41165-3. The Betrayer (Mordor, Serpent Horde). The Betrayer didn't score particularly high marks in our write-up on Mordor, thanks in large part to the sheer number of strong profiles in that list. But like Khamul in an Easterling list, the Betrayer is a clear top-tier choice in his alternate faction. As with Khamul, the Betrayer gives you at least some offensive magic potential (the option of a 4+ Transfix is better than no Transfix at all) in an army that otherwise wouldn't have any, and he's a surprisingly dangerous fighter in close combat if you mount him, thanks to Bane of Kings (he rerolls all failed to-wound rolls which, if you have him mounted on a Fell Beast, are going to be pretty low anyway). What you really want him for, however, is his Master

a b c Kennedy, Maev (3 May 2016). "Tolkien annotated map of Middle-earth acquired by Bodleian library". The Guardian. Alternatively, if we thought one 3" banner was good enough (not sure why we'd think that, but okay), and if we wanted troops with more "punch" (that part I understand), we could go this route instead (at the cost of a couple of models): Ford, Paul F. (2005) [1980]. Companion to Narnia: A Complete Guide to the Enchanting World of C.S. Lewis's The Chronicles of Narnia (5thed.). HarperCollins. p. 127. ISBN 0-06-079127-6.Tolkien, J. R. R. (1954). The Two Towers. The Lord of the Rings. Boston: Houghton Mifflin. OCLC 1042159111. a b J. R. R. Tolkien, " Sigelwara Land" Medium Aevum Vol. 1, No. 3. December 1932 and Medium Aevum Vol. 3, No. 2. June 1934. Junius 11 "Exodus" ll. 68-88". The Medieval & Classical Literature Library . Retrieved 1 February 2020. Serpent Rider. Another dirt cheap cavalry model. No bow option, but they are Fight 4 with a Poisoned War Spear, so again, this is the model you want if you're running the Betrayer with a convenient alliance. The only warning is that their Courage is low (3), so if you're trying to charge them into a Terror wall, you'll have some issues. The point is that however you decide to build this legion, you're getting quite a lot of stuff for the steep legion tax you're paying (which, again, issteep...).

In The Lord of the Rings: The Third Age, Mûmakil are enemies at the Pelennor Fields in Good Mode and are playable at the same place in Evil Mode. Mahud Raiders. Mahud Warriors with blowpipes can kite most infantry pretty easily, but they'll have trouble with fast-moving cavalry with bows (aka, Rohan or mounted Rivendell). If they're posing trouble for you, you'll want to give your warriors their own war camels. This does two things for you. First, it allows you to skirmish with infantry even easier: instead of 3"/5" moves plus 12" blowpipes with 4+ shoot (depending on whether you called a Heroic March), you now have 5"/7.5" moves plus 12" blowpipes with 4+ shoot, which makes you nigh uncatchable. Second, it makes it much easier to skirmish with enemy cavalry archers, especially if they win priority (plus you'll have poisoned blowpipes to reroll 1s to wound, great against enemy horses in particular). Third, if you catch the enemy's horses and are able to charge them, your own cavalry do Strength 4 impact hits (which, for almost all mounted cavalry archers, means a 4+ to wound the horse, before we get to the rider). If the mount (or rider) survives, you have a Strength 4 warrior with a war spear (4+ to wound Defense 5-6, 3+ to wound Defense 3-4), which is fantastic. Just make sure they have banner support (or help from friendly Serpent Riders, or preferably both) to help them win as many fights as possible. Iron Crown Enterprises produced a series of books for their tabletop roleplaying game Middle-earth Role Playing containing information about Harad and content allowing games to be set there. Key publications included the setting books Umbar: Haven of the Corsairs (1982), [36] Far Harad (1988), [37] and Greater Harad (1990), [38] as well as the adventure books Warlords of the Desert (1989), [39] Forest of Tears (1989), [40] and Hazards of the Harad Wood (1990). [41] Games Workshop have produced miniatures and rules relating to Harad for use in the Middle Earth Strategy Battle Game, including for mumakil and Corsairs of Umbar. [42] [43] See also [ edit ] Weakness: Low defense. With all that emphasis on killing power, I guess something had to give (don't tell that to Iron Hills Dwarves, though). Apart from a few heroes, the Serpent Horde caps out at Defense 4 (or Defense 3 on your Watchers of Karna). That's usually okay in the fight phase (Strength 3 models usually still need 5s to wound you, and you still have average-to-above-average Fight value to win combats), but it can make impact hits in the move phase (Khand, Iron Hills, Far Mahud) and prolonged shooting wars (against crossbows in particular) bloody affairs. Speaking of which... The Middle-earth Grand Tournament recently shook the rafters at Warhammer World, with generals from all over the world duking it out to be crowned champion. This annual event is one of the biggest in the Middle-earth Strategy Battle Game calendar, and is as much about showcasing beautifully painted armies as it is battling.

Blog Archive

Weakness #1: A low model count (and by "low," I mean " loooooooow"). Having been experimenting a lot recently with the Grey Company, let me caveat this by saying that all-hero armies will have lower counts because (a) there's no option for them to add a few cheap bodies here and there, and (b) most all-hero armies don't have unnamed hero options, so at some point, the list ceases to grow any more. With this legion, you do at least have the option to pad your numbers a bit: you're probably looking at 10-12 Haradrim Warriors with bows anyway, which means even at 500 points on the Mumak War Leader, you're probably looking at 12-14 models at a minimum, which is more than, say, the Broken Fellowship legion will have at that points level, and probably in the same ballpark as elite Hero-Warrior legions like The Return of the King(don't let that fool you, though; both of those legions are reallybadmatch-ups for this one, especially at low points levels). Weakness #7: Low points levels are just a struggle, period. For all the above reasons. Tiberius makes a valiant effort at a 500 point list for this legion at the end of this post (and I've built a few at 600), but at the risk of stating the obvious: with a 375-400 point legion tax, playing this legion at anything under 500 points is going to be... well, probably not competitive. Oliphaunt is also the title of a short comic poem about the beast quoted by the hobbit Samwise Gamgee, based on traditional bestiary lore. The Realms of Tolkien". originally published in New Worlds in November 1966, reprinted in Carandaith in 1969 and again in Fantastic Metropolis in 2001 . Retrieved 1 February 2020.

Rome: Total War includes a mod "The Lord of The Rings: Total War", in which Mûmakil are a unit of the Haradrim army; and another unit called the greater Mûmakil are a used as a bodyguard for the general.This is in case you wanted to go all-in on a verysmall footprint (or, if you prefer, just twovery largefootprints). It runs exactly the way you think it does, and has exactly the same strengths and weaknesses you think it will. There is a sneaky Haradrim Raider with bow for capturing a single objective (okay, "holding"... probably not "capturing"), but other than that, everyone's on a howdah (including that sneaky, sneaky banner for VPs and rerolls!). If you win priority, and they do nothing, you go first, you move 8", you can't charge them (because they're 8.5" away), and then they charge into you (or move further away). No Trample. That said, there are problems here, too, starting with just 3 Might in the list. At 600 points, most standard enemy armies will have 3 heroes (so 7-9 Might), and even elite armies probably have at least 2 (who are probably bigger, 3 Might heroes). Yes, Imposing Presencemeans your Mumak may still get to move first. But your cavalry are unlikely to benefit from the War Leader's Heroic Moves (if they can benefit from them at all), and without any other Might on the table to power them, they'll be at the mercy of your priority rolling skills unless your War Leader can do some real magic. J. R. R. Tolkien, " Sigelwara Land" Medium Aevum Vol. 1, No. 3. December 1932 and Medium Aevum Vol. 3, No. 2. June 1934. The "winner" here is that we've pushed our model count to 40, which is squarely in the "average" range at 800 points, with what I'd consider a well-above-average army leader. The rest of the army is... well, pretty average, except for the number of bows (which, at 19, is actually pretty good--though of course it'd be better with the Betrayer). That's the key to this kind of an army: it's best served if we can force the enemy to come to us, and with 19 bows (plus a a friendly model parked in front of our Mumak to prevent it from running off before we're ready), we can probably do that.

Asda Great Deal

Free UK shipping. 15 day free returns.
Community Updates
*So you can easily identify outgoing links on our site, we've marked them with an "*" symbol. Links on our site are monetised, but this never affects which deals get posted. Find more info in our FAQs and About Us page.
New Comment