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Games Workshop - Warhammer 40,000 - Craftworlds Spiritseer

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Boon Note: I don’t think this should be discounted. The hey-day of Cloudstrike was shortly after Phoenix Rising where I wouldn’t blink at spending 4-6 CP to deepstrike some vehicles against a bad matchup. Today though it still has use with things like the Lynx which is an actually good vehicle option if a bit… Forgeworldy.

Falcon’s Swiftness: +2 Move. Honestly kind of fine, and flips over to being actively good if you’re bringing the Avatar, as almost none of the other mobility options in the book work with him. C+ History abounds with tales of enormous statues magically coming to life in defence of primeval crypts or to avenge ancient wrongs. The image of these towering constructs shuddering into animation is ingrained in the Human psyche, and explains the visceral reaction most Humans have when first encountering the Wraithlords. The most common setup sees Dire Avengers fielded in units of 5 led by an Exarch with two guns, usually riding in a Wave Serpent (two squads can fit in one, which is nice). This unit weighs in at a mere 55 points, making filling out detachments pretty reasonable, and thanks to Battle Focus and their 18” range can bring their powerful anti-infantry firepower to bear a surprising distance when jumping out of their ride.Now that we’ve got through all the pre-amble of covering units and special abilities, we’re ready to go through the units in the Eldar army. As with pretty much all earlier codexes, the units are a distinctly mixed bag, and we’re not going to dwell for too long on the ones that don’t quite get there. HQ Farseer Horrify (Malediction): Select one enemy unit within 18" of this PSYKER. Until the start of your next Psychic phase:

Despite the fact that the Wraithlord construct exists in realspace, the spirit which controls it is never able to perceive reality as well as those who are still alive, as a soul in a Spirit Stone inhabits a dimension that is in both realspace and the Warp simultaneously.Ghostwalk (WC6): The big one – give a unit within 6″ +2 to charges. This can be slightly fiddly to set up, but is incredibly good for any sort of deep strike threat, several of which are very popular at the moment (at least partially because of this now existing). It can actually be OK in other contexts too – I’ve profitably cast this on a Wave Serpent to help make an early bully charge, so if you’ve taken it in preparation for buffing up your big hitters keep an eye out for other places it’s good. A The Smite nerf included in the new beta rules (which most tournaments are using) is definitely a significant detriment to bringing large numbers of Spiritseers, but even with it in place they are strong- “just” getting to cast two, three, or four Smites is still going to be a lot more incoming damage than most people want to deal with, especially on big/tough targets like vehicles and HQs. Their armour is decorated by arrays of gleaming precious stones, which Imperial scholars believe both power and guide these daunting constructs. Unparalleled Mastery (1CP): Extra cast with a Farseer immediately after succeeding on their last power. Handy when you really need to just shovel mortals onto something by tagging on a smite, and especially worth using if you’ve also popped Seer Council and/or have your Farseer rerolls in hand so you can fish for a super Smite. B+ A rare and deadly Wraithseer of Craftworld Mymeara, armed with an energised Ghostglaive blade and a Distortion Cannon.

These large constructs are extremely precious to their Aeldari craftworlds and have a supernatural toughness due to being made from the psychically-active substance called wraithbone. Firesabre : This, on the other hand, is a garbage trash power sword. It’s S+1 and AP-4, but still D1 and merely does a mortal instead of its normal damage on a 6+ to wound. Don’t bother. D I’m very happy with the results and my progress so far. Working on this project alongside some friends, who are also progressing their armies during the pandemic, has really motivated me. In fact, I had my first tabletop game in about 20 years just the other day – a game of Warhammer 40,000 using the first 500 points of this army, all fully painted! We had an absolute blast. Those powers will fail more than 50% of the time if there’s DtW around. Even if there’s no DtW, they fail 42% of the time, which is unacceptable in a bum-rush in your face strategy. Yeah you can reroll one die (for the phase) to help your odds a bit but then you just spent CPs getting there, CPs to reroll, and you’re still likely to struggle with WC7.

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Empower/Enervate: Empower adds +1 to wound in melee, while Enervate subtracts 1 from your opponent’s wound rolls in melee. Generally, in both modes this is a more useful “all around” buff than Enhance/Drain, and if you want to bring a melee buff caster along this is usually it. I’d generally want to be making sure I had something else I could do with my cast as well (either a Smite or a Runes of Fortune power), as you definitely don’t need to be casting this every turn of the game, but it can definitely help a lot when it’s good. B Poor Iyanden. These buffs are aimed squarely at Wraith armies but basically end up as a swing and a miss compared to other traits that either boost their survivability or increase their killing power without so many hoops to jump through. The Psytronome is very funny but not actually terribly good in any meaningful sense, and of all the Craftworlds this is the one that almost never makes it into lists. Custom Craftworlds Lots of Bad Units: The early 8th Craftworld codex has, bluntly, been left behind by design trends, and a lot of the units are just outright not very good any more. In addition, most advertising networks offer you a way to opt out of targeted advertising. If you would like to find out more information, please visit http://www.aboutads.info/choices/or http://www.youronlinechoices.com. Faolchu’s Wing: Gives an INFANTRY model 12″ fly speed, but doesn’t change their keywords. Probably the best of the bunch, as it lets a foot farseer stay mobile while saving on the bike upgrade. A

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