276°
Posted 20 hours ago

Catch the Moon

£9.9£99Clearance
ZTS2023's avatar
Shared by
ZTS2023
Joined in 2023
82
63

About this deal

The player's turn ends immediately. If the player had not yet placed his ladder, it is also removed from the game. The straight ladders used during setup are never removed. Place the ladder so that its tip becomes the highest point of the structure. The ladder must be touching at least one other ladder, but no more than two. Publisher:KOSMOS Designers: Fabien Riffaud & Juan Rodriguez Artist: Emmanuel Malin 2-6 Players Playtime: 20 Minutes One or several ladders fall or touch the table or the base. As soon as this happens, these ladders are removed from the game if at all possible (they will not be used for the rest of the game).The player’s turn ends immediately. If the player had not yet placed his ladder, it is also removed from the game. The straight ladders used during setup are never removed. As you may have guessed, Catch the Moon is about climbing up into the night sky to grab that globe of glorious Gouda….haha okay so even I know the moon is not made of cheese. But how cool would that be?!

As you can see game play is quite simple, yet very fun. I love how creative and whimsical the game is, it’s like creating a work of art. Century: Spice Road casts players as merchants leading caravans in search of precious spices. Photograph: Owen Duffy/The Guardian

Here’s where we get into how to win! Included in the game are seven blue tear drops. These are the seven tears of the moon. The moon is saddened by clumsiness of the dreamers, and sheds a tear for each mistake. The game ends as soon as a player places the last ladder or collects the last tear. In a two-player game, the first player to collect three tears is eliminated; the other player wins. In a 3- 6 player game, who ever collects the last tear is eliminated and the player with the least tears wins. A player must collect a tear if: There are a couple of downsides. For one, there’s almost no interaction between players, and it’s easy to become engrossed in your own game, ignoring everyone else around the table. Things can also slow down considerably as players mull over the options available to them, leading to some long waits between turns. But if you’re looking for a game that’s simple yet cerebral, this is a tight and elegant little brain-teaser. Moon symbol- Place the ladder so that its tip becomes the highest point of the structure. The new ladder must be touching at least one other existing ladder, but no more than two. On the player’s turn, they will grab a random ladder from the box and roll the die. If one ladder is displayed, they must place the ladder anywhere on the cloud so that it touches exactly one ladder. If a side with two ladders is displayed, the ladder must touch exactly two ladders. If the moon is displayed, the placed ladder must be the highest. The player must use only one hand and can manipulate the ladders in any way they need to as long as no ladder touches the cloud or table. When the player lets go of their ladder, if anything falls or their ladder doesn’t meet the die’s requirements, they must take a raindrop.

The little wooden ladders are so cute. It’s like they were made for the wee mice who scurry around our hen house looking for spilt corn. They are bent in different shapes, and some have rungs missing (on purpose! No need to call Kosmos!). The raindrops are lovely chunky wooden tokens too, and it all slots onto a cloud base that looks champion on the table. I am slightly worried that we might play this so much that we end up snapping a ladder or two. But that is surely the sign of an excellent game – wearing out solid components through overuse must be a publisher’s dream! Catch The Moon Who would’ve thought ladders could be so much fun? After playing Catch the Moon, never again will steps be resigned to memories of fetching Christmas decorations from attics or clearing leaves from gutters. Nope, instead you’ll recall the time you managed to somehow perch a tiny ladder on top of a wobbly rung to become the new highest point in the knitted web of crisscrossing legs. Or perhaps the moment you collapsed, head-in-hands, as your carefully-positioned wooden frame slipped from its seemingly secure place between two upright supports and clattered onto the table, causing the moon to cry – and you to end up a teardrop further from victory.

Climb through the clouds and reach for the moon! All it takes is a few cleverly placed ladders, a steady hand, and a bit of imagination. Reach for the moon, but don't stretch yourself too thin, or you may lose the ladders under your feet. With the right mix of suspense and risk taking, you will ascend to success. In case of a tie, and if there are any ladders left, the tied players continue playing using only the "moon" die result: each player who makes a mistake is eliminated, and the only remaining player wins. If there are no ladders left, the tied players share the victory.

There isn’t much direct interaction, but ladders can be placed so that they make things harder for the next player. Placing a ladder down so the next one can’t lay flat is always a great way to attempt to force a raindrop on the next player. Banter can help add pressure, but this is an otherwise solo game that just happens to be social. Replayability If you drop your ladder or any ladders fall off onto the cloud base or the table, they are removed from the game, and you receive a raindrop. The game ends when either (a) all the ladders are used or (b) all 7 raindrops have been taken. And the winner is the player with the fewest raindrops in total! Catching And Dropping In Sagrada, players become artisans competing to create beautiful stained glass windows. Photograph: Owen Duffy/The Guardian It’s a head-scratching and constantly evolving puzzle that squeezes a lot of depth out of a simple set of rules. It also benefits from some real variety, with different window designs and special power cards ensuring that every play-through gives you a fresh challenge.one or several ladders fall or touch the table or the base. As soon as this happens, these ladders are removed from the game if at all possible (they will not be used for the rest of the game).

Raindrops are given to players whose ladders cause the structure to collapse; the winner is the player with the least amount of raindrops at the end of the gameThe brilliance of using the multifaceted shape of ladders is that there is an almost limitless number of combinations and structures that can be formed by a combination of the players and gravity, multiplied further by the random placement of two straight ladders in the base to begin with, plus the use of a die to dictate whether players must aim for the highest point and how many ladders their addition to the pile can touch.

Asda Great Deal

Free UK shipping. 15 day free returns.
Community Updates
*So you can easily identify outgoing links on our site, we've marked them with an "*" symbol. Links on our site are monetised, but this never affects which deals get posted. Find more info in our FAQs and About Us page.
New Comment