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Tau Empire XV104 RIPTIDE BATTLESUIT

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They don’t change the unit’s toughness, are completely ignored for the purposes of the Look Out Sir rule (so do note that units that only add up to three models because of Drones can’t protect Characters), don’t count for morale when they die and don’t gain the unit’s keywords. You might be wondering why the last one matters, and it’s because Drones aren’t CORE, and a lot of rules in this book are worded to account for that, providing bonuses to “CORE models in a unit” rather than a “CORE unit”. While that also means they aren’t INFANTRY when attached to squads, they have a special rule to allow them to count as such “for the purposes of interacting with terrain features”, which definitely lets them traverse them where relevant, and we assume also allows them to gain Light Cover (which is very nice). It also means that Drones in units with a character are not CHARACTER themselves meaning they don’t count for secondaries such as assassinate. There are some circumstances where Drones can become separated from their units, and if a unit is only Drones then they cannot perform any Actions other than firing Markerlights, and lose Objective Secured if they somehow have it.

Overall a very strong section – Skyrays kind of stand out for how much they do, but there’s a lot to like in all four datasheets, so big guns are very much on the menu. Dedicated TransportGunum: I think we would be remiss here to not mention that they have access to a new suped-up fusion gun and a very unique ability to come into your opponents DZ. This unit is more expensive then it was in the past, but it can provide a utility that it didn’t have before. A T'au Battlesuit is an advanced, powered, combat exoskeleton that forms an integral part of the T'au Fire Caste's military forces. T'au Battlesuits incorporate many different types of T'au weapons systems and armour and are the foremost sign of reputation and honour amongst the warriors of the Fire Caste -- they are the apex of the T'au Empire's military technology. XV17 Battlesuit - Little is known about this battlesuit other than that it exists, is piloted by a single T'au, and is a form of infiltration suit. Is Kauyon better than Mont’ka? No. I don’t think so. This game can be very punishing early, so you want to maximise those early turns as much as possible. But since choosing between the Philosophies is done after we know who is going first, having an Exemplar of the Kauyon as a secondary warlord, can allow us a unique option to avoid being Alphaed if we are going second. I’m excited to experiment with this in the upcoming book, and I do hope people don’t write it off entirely. Though early marks of the V-series inundated their pilots with deadly radiation, later models were able to account for this problem, at which point battlesuits began to be a mainstay of the military forces of the T'au Empire. It was not until the end of that first period of rapid growth that Battlesuit technology began to regularly appear within the Hunter Cadres. Not surprisingly, it was at these final stages that the T'au won their largest battles, as elite formations of newly-trained Battlesuit pilots began to refine their tactics to take advantage of what their armoured suits could do.

Yet the Earth Caste did not stop there. As the T'au Empire expanded across the stars, the Hunter Cadres encountered new and more deadly alien races, prompting the Earth Caste to develop new battlesuits to fulfill particular battlefield tactical roles or face certain foes.XVx2 – Designates a prototype battlesuit of any mass class that has progressed to field trial testing. As well as those for the factions as outlined above, there’s six generic Warlord traits in here. The names will be familiar from 8th edition, but the effects are universally way better. A good example here is Precision of the Hunter– previously, your Warlord got re-rolls of 1s to wound against VEHICLE and MONSTER units, not exactly a huge upgrade all considered. Now, it gives your character full hit and wound re-rolls, in both melee and shooting – a huge upgrade in their effectiveness, especially since Tau characters can take real guns. Combining this with the Onager Gauntlet from the Relics section also gives you a powerful melee punch, something which isn’t always a feature of Tau armies but becomes genuinely attractive here. Your bog-standard deep strike option, with a few abilities keying off using it. Next. Ambushing Predators The advancement of T'au Battlesuits has mirrored the rate at which the T'au have expanded across the galaxy. The earliest prototypes were field-tested during the early stages of the First Sphere Expansion, and although they were successful, the going was slow. In 576.M39, improvements in anti-gravitic motors were combined with relatively new T'au Battlesuit technology at the time to form the first T-Series Battlesuits, which helped the Fire Caste complete the annexation of the Tash'var Sept. Guns: From the gigantic rail weaponry that’s been getting everyone hyped up all the way down to the humble pulse rifle, there are a massive number of upgrades to guns in this book, helping every unit with a projectile weapon really pull its weight.

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