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SingStar - Solus (PS2)

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The maths is simple. The PS2 is the biggest-selling home console of all time, and it sold more consoles in Europe than anywhere else. And SingStar played a big part in driving sales of the PS2, especially to people who had never bought another before, and may never have bought another one since. So while Americans (where the series has sold only 1.5 million copies) may wonder what all the fuss about, in PAL regions there will be a lot of people mourning the imminent demise of SingStar, even if they haven’t touched it in a decade. Mason, Kevin (16 April 2007). "My SingStar Online". IGN. Archived from the original on 6 June 2007 . Retrieved 17 June 2007. The SingStar games require SingStar-branded microphones–one red and one blue–which connect to the PlayStation console via a single USB converter. The USB converter was required so that both microphones would use a single USB port; the PlayStation 2 and later versions of the PlayStation 3 only have two USB ports, and the second port needed to remain free for camera functionality. [17] The PlayStation 2 Headset was originally considered as an alternative to microphones, however the headset was not technically sufficient, and London Studio felt that handheld microphones were important to the authentic experience. [15] The list of finalists for the Fun & Serious Titanium Awards has been revealed". Fun & Serious Game Festival. 2017 . Retrieved 8 November 2019. SingStar was so popular Sony began bundling the game with slim PlayStation 2s, and from its first appearance in 2004 there would go on to be over 20 SingStar games released, some based on genres, others on certain bands, others on entire decades of music. It has, in Europe and Australia alone, sold more than 16 million copies.

Nothing screams early ’00s quite as much as this song — except a gaggle of ’00s tweens screaming it into a SingStar mic.The VIP Room reopened on 17 December 2009 until 14 January 2010 for Christmas with a new mini-game and a reward. [26] Marketing [ edit ] In fact, many retro video game fans still enjoy the PlayStation 2 thanks to emulators such as PCSX2, DamonPS2 or NSX2. Both parts don’t merely require flair and emotion; they bring it forth, regardless of whether the singer wishes. To surrender your body to such magic — this is the power of SingStar Pop. Lafferty, Michael (July 24, 2009). "SingStar Queen - PS3 - Review". GameZone. Archived from the original on July 31, 2009 . Retrieved December 25, 2017. A number of PlayStation 2 titles have offered additional gameplay features. The duet mode added in SingStar Party was described as "hit and miss [with some songs split] into 'fun bits' and 'boring bits' seemingly on purpose". [50] The rapping segments introduced in SingStar Pop were described as "the hardest parts of the entire game", and were a feature which added variety to the series. [51] SingStar Pop also introduced Medleys, which consist of a random combination of song choruses. The new medleys were described as "funny to watch, and intense to play", although potentially frustrating. [52]

In this post we wll belisting out every Singstar game available on the PS2 console. This will be an extensive list that includes all country variants that do have differences. Some may include different menu graphics and song lists. The list is currently ongoing and more detail will be added as time goes on to include differences and to add images for each release. See also: List of songs in SingStar games (PlayStation 2) and List of songs in SingStar games (PlayStation 3)

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A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z | BIOS Search Bedigian, Louis. "Striking a Chord with SingStar Pop's Tamsin Lucas". GameZone . Retrieved 11 December 2007. invENTS at Manning Gottlieb OMD develops groundbreaking TV sponsorship campaign for SingStar on PlayStation 2" (Press release). MTV Networks. August 2007 . Retrieved 12 December 2007. Makuch, Eddie (14 January 2018). "Game Of The Year Nominees Announced For DICE Awards". GameSpot . Retrieved 18 January 2018. The microphones detect pitch using digital signal processing, which analyses the frequency of the incoming signal via Fast Fourier transform. The frequency is then compared to stored information to evaluate if the note is correct. Regular singing segments do not feature speech recognition, and so humming into the microphones at the correct pitch will also score points. [3] Rap sections use a combination of speech recognition and rhythm detection. [21]

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