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Posted 20 hours ago

Asmodee Massive Darkness 2: Hellscape MD015IT

£10.995£21.99Clearance
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About this deal

Players play as Lightbringers, fending off Hell’s invasion, eventually taking the battle to the demons in Hell.

This bag now offers a molle system, which allows you to further customize this bag to fit your specific storage and transportation needs. NUMBER OF PLAYERS AND AVERAGE PLAYTIME: This cooperative strategy game is designed for 1 to 6 players and is suitable for ages 14 and older. Generally progress is slow, players fight against hordes of enemies until they get better gear and skills and then can use them to accomplish their goals. The scenarios are varied and do a good job showing off the fun parts of Massive Darkness 2: enemies, bosses, items, and hero abilities.The legendary Lightbringers who once stood against it are no more, and so it is up to a handful of untested heroes to gather their courage and venture into the dungeons to uncover the Darkness' plans, and stop them before it can spread throughout the land! Each hero feels totally different from the other 5, and that alone adds to the replay value of the game because you can explore vastly different character combinations. UNIQUE SCENARIOS: Massive Darkness 2 Hellscape takes the original Massive Darkness and rebuilds it from the ground up, giving players more replayability and smoother gameplay with every session. The different dungeon-crawling scenarios will test their mettle, forcing them to work together to overcome the enemy. THE DARKNESS MUST BE DEFEATED ONCE AND FOR ALL: It has been 10 years since the Lightbringers defeated the Darkness and made the surface world safe.

The trailer refers to you as the Lightbringer who thought you’d vanquished the darkness- but the battle has only just begun. Starting at level one, and barely equipped for the job, players will find more gear, learn new skills and slowly become more powerful against the waves of enemies spawning against them.The dashboards are familiar to those who have played some other CMON games like ‘Zombicide,’ which uses pegs to track level and experience, while having designated slots for equipment like hands, armor, helmet and so on. Ten years have passed since the Lightbringers drove back the hordes of the Darkness and sealed the Portal from whence they came. During the hero phase, players take 3 actions, usually moving, attacking, and interacting with an objective (resting is for the weak). Players use at most 5 of these cards during a given scenario, so there’s also strategic variation within each hero as well. Its rugged black, Ballistic Nylon exterior protects a hard plastic and wood interior built for strength and durability.

Unlike say some of the more popular dungeon crawlers out there there might be ‘different’ classes in theory, they all largely play exactly the same with some slightly different stats; here they have wildly different play styles. COOPERATIVE STRATEGY GAME: Players take on the roles of Lightbringers looking to defeat the Darkness in this fully-cooperative dungeon-crawl game. K. (Personal Army Combat Kit) 1520 XL Molle will hold 22 inches (559 mm) of Battle Foam Large size foam trays. This isn’t a deal-breaker, but it’s head-scratching for me to think about how easy Gloomhaven: Jaws of the Lion made its rather involved set-up with token trays and character boxes 2 years ago.After punching out all of the cardboard bits, you'll have to find your own organizer or use lots of baggies. Managing things such as damage ranges, experience, random loot, and class skills results in quite a bit to try to have players track, short of making them manage their own Excel spreadsheets. Warning: The bag and foam designs are intellectual property of Battle Foam® and it is protected by Copyright Laws. Sure, Massive Darkness 2 provides a page of introductory text and a short paragraph before each scenario which sort of acts as a story, but it’s bare-bones, and the story rarely manifests in the gameplay, which leads to a hollow feeling when paired with the straightforward combat.

The Lightbringers must travel through them into the unknown to destroy the Darkness once and for all.

Even when you figure out what goes where, the setup of any map takes at least a half an hour from cracking the box open before anyone is ready to play.

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